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Maya
From Previs to Final Animation
Composition, Lenses, Shot Design and Animation With Elaina Scott

Elaina Scott
3h 03m | 9 Chapters
SynthEyes Tracking for Production
Essential Tips, Tricks, and Theories

Kevin Bolivar
3h 53m | 14 Chapters
Vehicle Texturing in Substance Painter: From Clean to Mean
with James Schauf

James Schauf
9h 51m | 23 Chapters
Creating a Female Hairstyle for Production with Maya XGen
with Bruno Tornisielo

Bruno Tornisielo
3h 05m | 11 Chapters
Creating a Dynamic VFX Shot
An Artist’s guide to the vfx pipeline with Shahin Badiei

Shahin Badiei
2h 41m | 9 Chapters
Creating Assets for Games using Photogrammetry
with Guilherme Rambelli

Guilherme Rambelli
4h 31m | 15 Chapters
Introduction to Visual Effects for Games in Unreal
with Jeremy Griffith

Jeremy Griffith
9h 22m | 21 Chapters
3D Scan and Retopology for Production
Photogrammetry Workflow with Ara Kermanikian

Ara Kermanikian
8h 59m | 23 Chapters
Environment Creation for VR using Photogrammetry
with Guilherme Rambelli

Guilherme Rambelli
2h 50m | 15 Chapters
Texturing and Shading for Production
Maximizing Efficiency in Commercial / Feature Film Pipelines

Jesse Flores
7h 55m | 12 Chapters
Creating Props for Games, Vol. 1
Modeling and Baking Normal Maps for Production

Nick Reynolds
7h 15m | 13 Chapters
Character Modeling for Production
Maximizing Your Workflow for Deadlines with Krystal Sae Eua

Krystal Sae Eua
4h 05m | 15 Chapters
Creating a Sci-Fi Alleyway
Detailed Environment techniques with Devon Fay

Devon Fay
6h 46m | 14 Chapters
Creating an Epic Matte Painting Shot
Advanced Techniques with Igor Staritsin

Igor Staritsin
7h 44m | 22 Chapters
Efficient Cinematic Lighting 2
Lighting for Animation with Jeremy Vickery

Jeremy Vickery
2h 11m | 9 Chapters
Performance & Acting
Creating Believable Characters with In-Ah Roediger

In-Ah Mellor
2h 31m | 9 Chapters